Mundo Maker
¡Bienvenid@ a Mundo Maker!

¿Quieres aprender todo sobre el RPG Maker?



Regístrate y forma parte de Mundo Maker.

ayuda con el script dual screen

Ver el tema anterior Ver el tema siguiente Ir abajo

RPG Maker XP ayuda con el script dual screen

Mensaje por Danielmiltron el 2016-10-31, 22:05

Bueno ire al grano, cuando uso el scrit de dual screen al llamar script para mostrar una imagen en la ventana inferior me salen errores de distintos tipo dependiendo del nombre de la imagen,pasare el script para ver si puedo ayudar a que me ayuden
este es el principal
Código:
module Resolution
GetWindowPlacement = Win32API.new('user32','GetWindowPlacement',['l','p'],'l')
GetSystemMetrics = Win32API.new('user32', 'GetSystemMetrics',['i'],'i')
MoveWindow = Win32API.new('user32','MoveWindow',['l','i','i','i','i','l'],'l')
FindWindowEx = Win32API.new('user32','FindWindowEx',['l','l','p','p'],'i')
def self.windowloc(window)
string = ' ' * 44
Resolution::GetWindowPlacement.call(window,string)
windowdetails = string.unpack('L11')
result = []
result.push((windowdetails[9] - windowdetails[7]))
result.push((windowdetails[10] - windowdetails[8]))
result.push(windowdetails[7])
result.push(windowdetails[8])
return result
end
end
class Screen
def self.center
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
width,height = Resolution.windowloc(window)[0..1]
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
Resolution::MoveWindow.call(window,(screenwidth - width) / 2,(screenheight - height) / 2,width,height,1)
end
def self.resize2(width,height,x,y)
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
Resolution::MoveWindow.call(window,x,y,width,height,1)
end
def self.move(x,y)
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
width,height = Resolution.windowloc(window)[0..1]
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
Resolution::MoveWindow.call(window,x,y,width,height,1)
end
def self.resize(width,height,center = true)
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
if center
Resolution::MoveWindow.call(window,(screenwidth - width) / 2,(screenheight - height) / 2,width,height,1)
else
x,y = Resolution.windowloc(window)[2..3]
Resolution::MoveWindow.call(window,x,y,width,height,1)
end
end
def self.half(center = true)
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
if center
Resolution::MoveWindow.call(window,(screenwidth - 326) / 2,(screenheight - 272) / 2,326,272,1)
else
x,y = Resolution.windowloc(window)[2..3]
Resolution::MoveWindow.call(window,x,y,326,272,1)
end
end
def self.default
window = Resolution::FindWindowEx.call(0,0,"RGSS Player",0)
screenwidth = Resolution::GetSystemMetrics.call(0)
screenheight = Resolution::GetSystemMetrics.call(1)
Resolution::MoveWindow.call(window,(screenwidth - 646) / 2,(screenheight / 2) - 273,646,512,1)
end
end

#========================R E S I Z E S C R E E N===============================
# Tamaño De La Pantalla
Screen.resize(645,850)
# Barra De Separacion
$spacer = Sprite.new
$spacer.bitmap = RPG::Cache.picture("Spacer")
$spacer.y = 321
$spacer.z = 99999
#========================F I N R E S I Z E S C R E E N===============================

module Graphics
@@fadeoutvp=Viewport.new(0,0,480,680)
@@fadeoutvp.z=0x3FFFFFFF
@@fadeoutvp.color=Color.new(0,0,0,0)
end



y este es el otro que sirve para mostrar la imagen (o eso creo)

Código:
module Show
def self.picture(filename)
$picture=IconSprite.new(0,334)
$picture.setBitmap("Graphics/Pictures/" + filename)
$picture.y = 334
$picture.z = 1
end
end
avatar
Danielmiltron
Iniciado
Iniciado

0/3

Créditos 3

Gracias : 2

Volver arriba Ir abajo

Ver el tema anterior Ver el tema siguiente Volver arriba


Permisos de este foro:
No puedes responder a temas en este foro.